JYT

Coach – JayYTGamer

Current Record – 2 – 1

Team:

700

Sylveon
Type
Abilities
Tier
HP: 95
Attack: 65
Defense: 65
Sp. Atk: 110
Sp. Def: 130
Speed: 60

Overview

Sylveon is a very well-rounded Pokemon in the OU metagame, and its godly Fairy typing opens up many opportunities for it to shine. Its Pixilate-boosted STAB Hyper Voice plows through anything that doesn’t resist it. Sylveon’s good base 110 Special Attack along with its many coverage options allow it to take on the threats it needs to. Sylveon also possesses an expansive support movepool and great special bulk, allowing it to aid its team by providing Heal Bell and Wish support and by tanking continuous hits. However, Sylveon is somewhat frail on the physical side with only base 65 Defense, which limits its tanking ability. It is also very slow, sitting at a mere base 60 Speed, so it is easily revenge killed. Most importantly, it faces competition as a bulky Fairy-type from Clefable, which also learns Heal Bell and Wish, boasts better stat-boosting moves and physical bulk, and has access to abilities such as Magic Guard and Unaware. Despite this, Sylveon still makes a viable choice as a Fairy-type in OU if used properly.

718

Zygarde
Type
Abilities
Tier
HP: 108
Attack: 100
Defense: 121
Sp. Atk: 81
Sp. Def: 95
Speed: 95

Overview

Zygarde is often ridiculed due to its low stats for a supposed titular legendary and is subsequently dismissed as an “inferior Garchomp”. However, Zygarde has very well-placed stats, boasting great bulk, decent power, and usable Speed. Dragon- and Ground-type STAB is a powerful combination, able to hit nearly the entire tier for at least neutral damage. Zygarde has great boosting options as well, namely Dragon Dance and Coil, the latter of which is unique to Zygarde in the OU environment. While its offensive movepool is shallow, it is solid enough to threaten a majority of opponents, and also possesses Extreme Speed. That said, Zygarde lacks immediate power compared to its fellow Dragon-type Pokemon and has an unfortunately useless ability. It also does not have a reliable Dragon-type attack, which can limit its sweeping ability. It takes a tad longer for Zygarde to become a threat compared to other Dragons, but that does not make it any less of one.

494

Victini
Type
Abilities
Tier
HP: 100
Attack: 100
Defense: 100
Sp. Atk: 100
Sp. Def: 100
Speed: 100

Overview

Victini is, simply put, a powerhouse. While base 100 Attack might not seem all that impressive, access to a 180 Base Power STAB move in V-create makes Victini insanely difficult to stop; this is backed by an excellent movepool with many coverage and utility options. On top of this, Victini’s unique defensive typing lets it serve as a check to many of the tier’s top threats, including Mega Gardevoir, Mega Medicham, and Clefable, and access to Taunt and Will-O-Wisp lets it cripple some of its few answers, such as Landorus-T and Hippowdon. Choice Band Victini outright OHKOes or, at the least, 2HKOes almost every Pokemon in the tier; as such, it is ridiculously threatening to defensive teams. Victini does have a few problems, though. Its Psychic typing makes it Pursuit bait, and V-create’s stat drops don’t help with this. Victini is weak to Stealth Rock and can be checked by various common Water-type Pokemon in the OU tier. In general, Victini has difficulty finding switch-in opportunities due to its many common weaknesses.

205

Forretress
Type
Abilities
Tier
HP: 75
Attack: 90
Defense: 140
Sp. Atk: 60
Sp. Def: 60
Speed: 40

Overview

Forretress benefits from great 140 Defense that lets it serve as the mainstream physical sponge to the majority of the tier and it also has access to Rapid Spin. It also comes with two handy abilities: Sturdy ensures that Forretress will survive any one hit while Overcoat protects it from powder moves and hail damage. Forretress’s main role is to serve as an entry hazard stacker and spinner. Having access to Volt Switch also allows Forretress to serve as a slow defensive pivot that helps retain momentum. Forretress’s usable base 90 Attack allows for a decent-hitting Gyro Ball, letting it to take on some fast and frail threats. Unfortunately, poor attacking options make it setup bait, and its poor base 60 Special Defense does not aid in helping Forretress do its main jobs.

430

Honchkrow
Type
Abilities
Tier
HP: 100
Attack: 125
Defense: 52
Sp. Atk: 105
Sp. Def: 52
Speed: 71

Overview

With a massive base 125 Attack, a great offensive typing, a good ability, and powerful priority in Sucker Punch, Honchkrow is one of the strongest offensive Pokemon in the tier. It serves as a nice wallbreaker and late-game cleaner for offensive teams, as it can sweep weakened teams with a combination of Moxie and Sucker Punch, takes advantage of its huge Attack stat with its access to Brave Bird, and can even force mind games with Pursuit. However, Honchkrow has many flaws that hold it back. It has a mediocre defensive typing that leaves it weak to Stealth Rock, letting it get worn down by Life Orb recoil and recoil from Brave Bird more easily, even with access to Roost. It also has a somewhat shallow movepool. It also has poor defenses, making it extremely frail, and its Speed isn’t so great either, making it reliant on Sucker Punch when up against faster offensive threats.

009

Blastoise
Type
Abilities
Tier
HP: 79
Attack: 83
Defense: 100
Sp. Atk: 85
Sp. Def: 105
Speed: 78

009-mega

Mega Blastoise
Type
Abilities
Tier
HP: 79
Attack: 103
Defense: 120
Sp. Atk: 135
Sp. Def: 115
Speed: 78

Overview

Mega Blastoise easily proves itself as a top-tier wallbreaker that demolishes unprepared teams. Mega Launcher is a fantastic ability that gives Mega Blastoise more reliable pseudo-STAB options. Incredible 79 / 120 / 115 defensive stats turn Mega Blastoise into the perfect bulky wallbreaker, and an excellent base 135 Special Attack makes it viable as an offensive spinner, capable of working on any kind of team. Even when opting for an alternative defensive Rapid Spin set, Mega Blastoise’s excellent base 135 Special Attack still hits 306 with no investment. Unfortunately, lack of reliable recovery makes it status bait and hinders its longevity.

379

Registeel
Type
Abilities
Tier
HP: 80
Attack: 75
Defense: 150
Sp. Atk: 75
Sp. Def: 150
Speed: 50

Overview

Registeel boasts a pure Steel typing, which is incredible in the metagame due to its resistances to Steel-, Rock-, Dragon-, Grass-, Psychic-, Flying-, and Poison-type moves, making it a reliable check to top-tier Pokemon such as Escavalier, Tyrantrum, Mega Glalie, and Cinccino. Registeel can also check some Psychic-types such as Delphox and Meloetta when they are locked into the wrong move. In addition to that, it has decent HP as well as high Defense and Special Defense, which makes it incredibly bulky, but sadly it lacks recovery outside of Rest. Unfortunately, it faces severe competition from Bronzong as a defensive Steel-type, which also has access to Stealth Rock and Levitate, a higher offensive presence, and a neutrality to Fighting-type moves. On the other hand, Registeel isn’t weak to Knock Off or Pursuit, has much better bulk, and has Thunder Wave to cripple faster Pokemon severely. Registeel also has access to Curse, which makes it a fantastic sweeper to have for balance or semi-stall teams, being able to easily check Pokemon such as Substitute + Calm Mind Uxie and Choice Specs Meloetta. Finally, unless it carries Curse, it can be setup fodder for Pokemon such as Substitute + Calm Mind Meloetta and Bulk Up Braviary.

042

Golbat
Type
Abilities
Tier
HP: 75
Attack: 80
Defense: 70
Sp. Atk: 65
Sp. Def: 75
Speed: 90

Overview

As a guaranteed means of removing entry hazards, Defog is one of the most important moves in the RU metagame-and as a fairly bulky Pokemon with a good defensive typing and a reliable recovery move, Golbat is one of its best users. It also has serious utility with Infiltrator Toxic, which allows it to cripple threatening boosters such as SubCM Meloetta right through their Substitutes, as well as Super Fang and Taunt, which let it wear down Steel-types like few others and take on defensive Pokemon and hazards users, respectively. Although Golbat walls Grass-types quite well and takes on Fighting-types pretty well with a STAB Brave Bird, its typing unfortunately leaves it open to being hit super effectively by a whole heap of strong offensive types, specifically Electric, Ice, Rock, and Psychic. While Golbat is capable of tanking hits and Defogging away hazards, it often lets entry hazard users, especially the prominent Mega Steelix and Rhyperior, switch back in and reset their hazards, and it certainly can’t come in on them to Defog; it also lets most Steel-types do whatever they want, though Taunt and Super Fang generally help in these regards. Because Golbat is weak to the Stealth Rock it is tasked with removing, and because the Fighting-types it walls often carry Knock Off to remove its Eviolite and thus slash its defenses, Golbat can be hard-pressed to stay alive and keep doing its job, but it can definitely fill the needs of your team if used correctly.

215

Sneasel
Type
Abilities
Tier
HP: 55
Attack: 95
Defense: 55
Sp. Atk: 35
Sp. Def: 75
Speed: 115

Overview

Thanks to its high base 115 Speed and ability to dispatch most of the offensive threats it outspeeds, such as Virizion and Cobalion, as well as a good offensive typing which grants it STAB on key moves like Knock Off, Pursuit, and Ice Shard, Sneasel is a great revenge killer, Psychic-type check, and late-game cleaner. Sadly, it is very frail, highly susceptible to entry hazards and common priority moves such as Mach Punch, and incredibly hard to switch in, as even resisted moves will take a huge chunk out of its HP. Also, while its base 95 Attack is definitely usable, it isn’t on par with the Attack stats of some of the most threatening Pokemon in RU, including Hitmonlee and Sharpedo. These traits mean Sneasel should be used with caution, because it’s easy to be OHKOed if the opponent survives its attacks.

125

Electabuzz
Type
Abilities
Tier
HP: 65
Attack: 83
Defense: 57
Sp. Atk: 95
Sp. Def: 85
Speed: 105

Overview

Electabuzz has one of the highest base Speed stats in the tier, allowing it to be a faster special attacker than some other Electric-types such as Rotom-F. It can also hold Eviolite, which makes it bulky enough to check Pokemon such as Dodrio and survive attacks even from strong attackers such as Simipour, which other Electric-types struggle against. Vital Spirit makes Electabuzz immune to sleep, making it a solid choice against Pokemon such as Jumpluff, but Zebstrika can fulfill this role slightly better thanks to Sap Sipper. Moreover, Electabuzz’s bulk isn’t great in comparison with other Eviolite users and Electabuzz cannot use a boosting item, meaning its damage output is outclassed by other Electric-types such as Zebstrika and Raichu. Finally, Electabuzz’s lack of recovery makes it susceptible to residual damage such as entry hazards.

057

Primeape
HP: 65
Attack: 105
Defense: 60
Sp. Atk: 60
Sp. Def: 70
Speed: 95

Overview

Primeape is a very powerful Fighting-type, due to its strong base 105 Attack and 95 Speed. It has a very good ability in Defiant, which deters the opponent from using Defog and also punishes Intimidate users. In addition, it has a fairly diverse movepool, with coverage options such as Ice Punch, Stone Edge, Earthquake, and Gunk Shot. However, unlike other Fighting-types, it does not have access to Knock Off and is forced to use the weaker Punishment to hit Ghost-types. Primeape’s main flaw is its frail defenses, which can be taken advantage of through drops from its main STAB move, Close Combat.

272

Ludicolo
Type
Abilities
Tier
HP: 80
Attack: 70
Defense: 70
Sp. Atk: 90
Sp. Def: 100
Speed: 70

Overview

Ludicolo functions best on rain teams, where its access to Swift Swim, Rain Dance, and a 4x resistance to Water-type attacks allow it to both sweep and check specific threats. Ludicolo’s Grass typing is very helpful for rain teams, as it means Ludicolo can beat Pokemon that such teams would otherwise struggle with. Its good bulk also means it can set up rain quite easily for both itself and its team. However, while Ludicolo can be quite scary in rain, it’s somewhat slow and weak outside of it, leaving it easy to revenge kill. It also has trouble getting past Pokemon such as Ferroseed.